37 Types of Enchantments in Minecraft | Complete With Functions
Enchanting Minecraft Items |
Enchant is the process of adding effects to items in the game. For those of you who love games with the RPG and MMORPG genres, you must be familiar with this term, so it’s a must if a player wants to upgrade items to get better item quality.
Enchant activities can increase the ability of items that players have, such as attack, defense, evasion and so on. The ultimate goal of the Enchant is none other than increasing competitiveness in the game.
As there are many items in minecraft, you will also find various types of enchants with different functions. The difference in this function is because it adjusts the function of the item itself, for example tools in the form of weapons, armor for defense, and other equipment.
So far in Minecraft, there are 37 types of enchantments that players can use, what are they? Here are the types of enchantments in Minecraft, complete with their functions:
1. Aqua Affinity
Enchanting Max. : I
Effect Caused: increase speed when mining underwater.
2. Bane of Arthropods (Curse of Arthropods)
Enchanting Max. : V
Effect Inflicted: Increases attack damage to spiders, bees, endermites, and silverfish.
3. Blast Protection
Enchanting Max. : IV
Effect Inflicted: Reduces damage from explosions such as tnt, creeper, ender crystal, wither, and ghast attacks.
4. Channeling
Enchanting Max. : I
Effect Caused: Spawns lightning when the trident is thrown and hits mobs or players (Can only be done during thunderstorm weather).
5. Curse of Binding
Enchanting Max. : I
Effect Inflicted: Makes an item already attached to the player unable to be deleted until the item is damaged or the player dies.
6. Curse of Vanishing
Enchanting Max. : I
Effect Inflicted: Removes items used or in inventory when the player dies.
7. Depth Strider (Depth Explorer)
Enchanting Max. : III
Effect Caused: Accelerate motion in water.
8. Efficiency (Efficiency)
Enchanting Max. : V
Effect Inflicted: Speeds up the process of mining blocks.
9. Feather Falling
Enchanting Max. : IV
Effect Inflicted: Reduces the effects of damage caused when falling and due to the teleportation of the ender pearl.
10. Fire Aspect
Enchanting Max. : II
Effect Caused: Burns effect to a target that is attacked with a sword.
11. Fire Protection
Enchanting Max. : IV
Effect Caused: Reduces damage from fire and lava.
12. Flame
Enchanting Max. : I
Effect Caused: Creates fiery arrows when fired from a bow and will burn mobs or players hit by the target
13. Fortune
Enchanting Max. : III
Effect Caused: Increases the drop obtained from mining results such as more often getting flint from gravel or apples from trees.
14. Frost Walker (Ice Walker)
Enchanting Max. : II
Effect Caused: Freezes the surrounding water for a while and helps in walking on magma blocks safely.
15. Impaling (stabbing)
Enchanting Max. : V
Effect Caused: Increases attack damage against sea monsters such as guardians, elder guardians, squids, dolphins, and turtles.
16. Infinity (Infinite)
Enchanting Max. : I
Effect Inflicted: Creates unlimited arrows to shoot with the bow but keeps at least one arrow in inventory.
17. Knockback (reversal effect)
Enchanting Max. : II
Effect Caused: Increases the knockback effect given when attacking mobs or players.
18. Loot (Looting)
Enchanting Max. : III
Effect Inflicted: Increases the number of items dropped when defeating mobs.
19. Loyalty
Enchanting Max. : III
Effect Inflicted: Makes thrown tridents return automatically.
20. Luck of the Sea
Enchanting Max. : III
Effect Caused: Increases the chance of getting valuable items while fishing.
21. Lure
Enchanting Max. : III
Effect Caused: the speed of the hook stroke
22. Mending (Repair)
Enchanting Max. : I
Effect Inflicted: Repairs items automatically using the xp gained.
23. Multishot
Enchanting Max. : I
Effect Caused: Fires 3 arrows at once with only 1 arrow used.
24. Piercing (Sharp)
Enchanting Max. : IV
Effect Caused: Makes arrows shot from crossbows hit the target behind them in a straight line.
25. Power
Enchanting Max. : V
Effect Caused: Increases bow attack damage.
26. Projectile Protection
Enchanting Max. : IV
Effect Caused: Reduces damage from projectile attacks such as arrows, ghast fireballs, and blazes.
27. Protection
Enchanting Max. : IV
Effect Caused: Provides protection against all types of damage such as attacks, fire, lava, and falls.
28. Punch
Enchanting Max. : II
Effect Caused: Makes a knockback on mobs or players that are attacked using a bow.
29. Quick Charge
Enchanting Max. : III
Effect Caused: Reduces the time to reload the crossbow.
30. Respiration
Enchanting Max. : III
Effects Caused: Prolongs the duration of breathing in water.
31. Riptide (Tidal Wave)
Enchanting Max. : III
Effect Caused: Follows or teleports according to the direction the target trident is thrown (Can only be done while in the water).
32. Sharpness
Enchanting Max. : V
Effect Inflicted: Increases attack damage dealt to the target.
33. Silk Touch
Enchanting Max. : I
Effect Caused: Mining or collecting blocks into whole blocks such as to take honeycomb, diamond ore, blue ice, etc.
34. Smite (Hit)
Enchanting Max. : V
Effect Caused: Increases attack against undead mobs such as skeleton, wither skeleton, zombie, zombie piglin, drowned, and wither.
35. Soul Speed
Enchanting Max. : III
Effect Caused: Makes movement faster in soul sand and soul soil.
36. Thorns
Enchanting Max. : III
Effect Inflicted: Deals damage to mobs or attacking players.
37. Unbreaking
Enchanting Max. : III
Effect Caused: Increases the durability of the item.
Of the 37 enchantments above, all of them can only be used to increase the effect of armor and weapons, not for other items. Can be obtained through the enchant table, book, and Anvil.
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